Revelations: Persona is the first part
of the Shin Megami Tensei: Persona series, originally produced by
Atlus and released in North America on October 25, 1997. The game was
then re-released in North America on October 1, 2009. While the game
underwent a massive facelift from it's first release, the game itself
remained the same.
Persona has a large cast of characters,
including the cliché silent protagonist that the player controls.
Based on the player's actions, different characters can be recruited
each time the game is played. Revelations: Persona was the first of the series. to
implement a first person view of the dungeon or area the player was
walking through at the time.
While I enjoy most of the games in the
Persona series, the original Persona as well as bits of Persona 2
really confused me. The combat was lacking as there wasn't a concrete
tutorial on how a player should contact demons and obtain new
Personas. Instead, the player has to go through tons of trial and
error, grinding, and hair pulling to even obtain a demon's card. The
player needs two or more cards to make Personas, having to fuse them
together in the velvet room.
The story, also confusing, has the
player traversing through a world with absolutely no direction. If
Revelations: Persona is put down for a long time before being picked
back up, there's a good chance the player will have to start over
again just to have the smallest idea as to where to go and what is
going on.
The graphics, for the time in which it
was released and remastered, were pretty decent. While I was hoping
Revelations: Persona would be something remotely close to Persona 3
or Persona 4, it's not entirely a bad game. The music is catchy, the
battle controls are easy to learn, but aside from that the game is
very complex.
I give Revelations: Persona a 6/10. The
game was decent, but not enough to hold my attention the entire way
through. Fortunately though, Persona 3, Persona 3 FES, and Persona 4
were amazing titles to make up for Revelations: Persona being
confusing.
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